          DELMPAINT v1.0 BETA  (pre- release for special guys!!!)

          IDEA BY:				JURI of Newline
          CODED BY:				MR.COKE of The Independent
          THANX TO EVER NEW IDEAS:		METALLIX of Avena      
                   


TECHNICAL DATA:
		     	-	Delmpaint V1.0 b runs only on ATARI Falcon 030.
                        - 	It runs in VGA und TV-Mode
                             		a) 	VGA MODE: 	320 * 240
                             		b) 	TV MODE:  	320 * 200
                        - 	It's possible to load PI1 Pictures (16 to 256 
                        	color converter	included
                      	-	It's possible to load PI9 Pictures (Pictures 
                      		from Risks "Fuckpaint"
                        -	A new packed Picture format named "*.DEL".
                        - 	Load / Save Palette function
                        - 	Blocked and transparent Block function
                        - 	Shadebobs and shadedods function
                        - 	easy colorrange function in palette

WHAT'S NEW:
		        -	Realtime Zoom (8planes in fully basic)
			-	Bugs fixed (save option, zoom option)  
                        -	New presentation
			-	Brush a picture into another
			-	Range color
			-	Swap color
			-	Rotate palette
                         		                         
HOW TO USE DELMPAINT:

	-	THE MOUSE INSTRUCTIONS:  

			Don't hold the mouse! That means,if you want to make 
			a line for example, then click the button once! Then 
			move the mouse and the line will follow it, then cl- 
			ick again and the line will be drawn. 
          
      	-	THE MAIN MENU:      

		-	CHANGE WORKSCREENS: 	1-4 on the numeric block
                        -	LEAVE WORKSCREEN:	Space
                       	-	ENTER WORKSCREEN:	Space
            		-	COPY WORKSCREEN:	Press Mousebutton on
            						Workscreen. 
            			
            			-	If you want to copy and move it to 
            				the number of screen you will place 
            				it.
            				-	left button = copy graphic
            				-	right button= copy palette
                                        
      	-	THE WORKSCREEN:     

		-	COLORSETTING:		S                                                
              	-	LEAVE COLORSETTING:	Space
		-	ZOOM:			F1 - F10	
		-	CUT BLOCK:		ESC
		-	OLD BLOCK:		B




          - 	BLOCKFUNCTIONS:

		Select your block. At first click once the upper left start 
		point, then click the lower right ending point. Now place 
		your block somewhere in the picture...

		-	TRANSPARENT BLOCK:	T (change to normal block: 
						  T again)
		-	NORMAL BLOCK (blocked):	B
		-	ERASER BLOCK:		E
		-	MASK:			M
                         
	- 	ZOOMSCREEN:          

		-	MOVE ZOOMFIELD:		Arrow Keys
		-	INCREASE COLOR:		.
		-	DECREASE COLOR:		,
		-	GET COLOR:		Right mousebutton
		-	FILL AREA:		F
                -	CHANGE LAST MOVE:	UNDO
     
		SPECIAl FOR VGA MONITOR:

                                   	If you're using a VGA-Monitor,you
                                   	can move your painting picture in
                                   	the bottom of the screen, while 
                                   	pressing the left or right mouse- 
                                   	button.


	- 	SETCOLORS:
			
		-	ENTER SETCOLORSCREEN:	S

			Click your favorite color. Now you can change 
			the RGB values. If you click on a color with 
			the right button, Delmpaint will calculate a
			range between the choosen color and the last 
			color.

                KEYPAD KEYS:

		-	LIGHT COLOR ONE STEP:			+
		-	DARK COLOR ONE STEP:			-	                                    

		-	INCREASE RED:				7
		- 	INCREASE GREEN:				8
		-	INCREASE BLUE:				9


                -	DECREASE RED:				4
                -	DECREASE GREEN:				5
                -	DECREASE BLUE:				6
                                        
		-	COPY A COLOR:				C

	- NORMAL FUNCTIONS:

          	THE RANGE:    

			To select your range (only horizontal at the moment) 
			press "*"on the	keypad. Press left mousebutton for 
			(S)tart and right mousebutton to (E)nd. Now select 
			your frame by pressing the left mousebutton.
	
		SWAP COLOR:   

			To select your start color you want to swap into 
			another, press "*" and choose the start with left 
			mousebutton and destination color with the right 
			mousebutton. Then press "Space". Now select your 
			frame by pressing the left mousebutton.


		DRAW:     

			Click left mousebutton to draw. If you wanna set the 
			slow draw function press "<". The cursor will flash(!). 
			Press "<" again to go back to normal draw.

			-	SLOWDRAW:			<
			-	DRAWSHADER:			H

		
      		LINE:     
		
			Click once to select the startpoint, then position the 
			mouse to the endpoint and click to set the line.
		          
          		AIRBRUSH: 

			Click once and select the height of the airbrusher, then
			click another time and now you can spray normally your way.
			To select the height again press right mousebutton.

			To enter the shadebrush option press "H". To go back to the 
			normal brush press "H" again.

			Press "*" on the number key and you may brush a picture from 					workscreen 4 into another.                  

			SHADEBRUSH:				H
			BRUSH A PIC IN ANOTHER:			*

         		X-ER:     

			During N_corner mode press 3 - 0 for changing N(!).

          		UNDO:     

			Press "UNDO" to change your last move.

          		HELP:     

			Press "HELP" to go to the "Kurpiela"-memory. This memory is 
			dedicated to our good friend Stallion who wants a few little 
			nice colors. Steer the cursor by the keypad. Press"+" to 
			light and "-" to dark, like in the setcolor screen. Try the 
			numeric keypad as in the Setcolor screen. 
		

        		BACKSPACE:  

			Yo man, you entered the realtime zoomscreen. Sorry it's not 
			very fast, but fully written in GFA-Basic. It's not fin- eshed 
			yet, but this version is only a Beta version, so believe it or 
			not...
         

           		TAB:     

			Rotates you palette. Choose the start color and the end color
			with "shift-TAB"
			
			
	FILE FORMATS:

     	'*.PI1' [DEGAS (ELITE)]:
		
		-	2 bytes resolution   ($0000)
           		-	32 bytes palette datas (COLORS #0 TO 15)
        		-	32000 bytes graphic data
        		-	(  32 bytes animation data(will be ignored))
        		-	THIS FORMAT CAN'T BE SAVED!

     	'*.PI9' [FUCKPAINT]:
         		
		-	1024 bytes palette data (COLORS #0 TO 255)
        		-	76800 bytes graphic data
        		-	THIS FORMAT CAN BE SAVED!

     	'*.DEL' [DELMPAINT]:

		-	"*.DEL" is a packed format (like the"Crack-Art"packer).
			That means you'll have 3 blocks (3*32000 bytes). If you 
			want to use DEL-Pics in your own projects:
			
			The first 2 longs are pointers that show on the 2 other
			packed blocks (startpoints to depack). Now you have to 
			depack all 3 blocks (with the Crack-Art decruncher). 
			After you've decrunched the blocks the first 1024 bytes 
			are the picture palette! The next (76800/VGA;64000/TV) 
			bytes are the graphic data.
			
ATTENTION !!!

         THIS FORMAT IS SUBJECT TO CHANGE WITH THE VERY NEXT VERSION 
         OF DELMPAINT! (THE INFORMATION ABOUT '*.DEL' IS INCLUDED
         ONLY FOR THOSE GUYS WHO JUST CAN'T WAIT FOR THE VERY NEXT
         VERSION)


NOTE FROM COKE:
                              
          IF YOU HAVE ANY NICE CODE, SOME PICS DONE WITH DELMPAINT OR
          SOME NEW IDEAS, OR A BUGREPORT, SEND IT TO ME.
          MY ADDRESS:

                              JRG TOBERGTE
                              ADELBERT-STIFTER-STR.10
                              27753 DELMENHORST
                              GERMANY

          DON'T FORGET TO ENCLOSE INTERNATIONAL REPLY COUPONS!
       


HI to:


         	TOM G, JURI, STALLION, BULL, ANZAC, SMART, MR.NI!, TOMMY, MC FLY,
         	CHAOS, THYROXIN,  JET POWER, INSH_ALLAH, TR8TOR, INNOVATOR, 
         	SAMURAI, QUESTOR, ULF, WINGLEADER, BAT, JESTER, METALLIX    
                                   AND
                                 DANNY O.
