@Database History_English.Guide
@$VER: Eagleplayer History_English.Guide V2.01 (22-Apr-1998)
@author "Buggs & Eagleeye of DEFECT"
@wordwrap
@node "Main" "History"

                               @{u}Eagleplayer - History@{uu}

 V2.01
		22.4.98:
        - EP: fix in FastRam-Amplifier, play sample function in @{"Moduleinfo" alink "EP_Engine.guide/Moduleinfo"} works
              now again
        - EMPYGui: fix in FFT Analyzer, possible crash avoided
                   rewrote all floating point routines for using the math libraries instead
                   of FPU code

		12.4.98:
        - MPEG Audio replayer: - new check routine
        - TME, Promizer 0.1, Promizer 1.x, MarkII-old with Amplifier-support
        - Delitracker(TM)-emulation mode for e.g. 669, DMF, Impulsetracker, Polytracker
          & Stonetracker Deliplayers(TM)
        - Customplay disable/enable fixed
        - AllPlayer (former: Deliplay) support functions implemented
        - new rippers: PSA, ST26, Future Composer, David Hanney, Tim Follin
        - Magnetic Fields ripper fix seeking samples in some Custom songs
        - Playerloader support for all missing replayers
        - locale support for 15 (!) languages, thanks to @{"ATO" SYSTEM "Multiview ato.readme"}

		6.4.98:
		- Eagleplayer.i: - moduleinfo Tags added for MP3 Infos
		- MPEG Audio replayer: - priority of decoder-task changeable
		                       - MP3 TAG information
		                       - again works with 8 Bit Amplifier
		- Moduleinfo: - implemented new Tags

		26.3.98:
		- @{"EMPYGui" alink "EP_Engine.guide/EMPYGui"}: - added a few "hidden-features", clicking is finding
		- MPEG Audio replayer: - configuration window implemented, settings analog to
        		                 MPEGAPlayer by Stéphane Tavenard
                		       - FIFO-buffer time changeable from 1 to 8 seconds


		15.3.98:
		- EMPYGui: 
		       - added an alternative palette option, thanks to Alexander Niven-Jenkins
		         for suggestion
       		   - new FFT Routine in EMPYGui, better optimized than that one in 
       		     FFT-Analyzer, whole EMPY-Analyzer just needs about 3-5% CPU time
       		     on 060 with Z-III CGFX Screen
        	   - FFT Analyzer works now like the built in Levelmeter in
            	 dB, maybe looking a bit different to existing FFT Analyzer
            	 implementations but more like a real HiFi rack
        	   - Speed-slider works now like in original EMPY
		- FFT-Analyzer: - display cleared when ejecting a mod


		17.2.98:
		- first steps with own MPEG Audio Player
		- EMPYGui: - balance fixed
        		   - Levelmeter rework, exact logarithmic scale from -40 to 3 dB,
        		     ranging over 32768 different amplitudes, even 8 Bit quantization
        		     noise (~-40 dB) shown
           		   - FFT Analyzer with all modes implemented (at the moment unoptimized
            	     integer-routine)

		10.10.97
		EMPYGui: - Speed control added, some cosmetic changes
		         - released in EP201 Beta1 without FFT-Analyzer
		           and Credits page (not implemented yet)

		9.10.97
		EMPYGui: Volume/Balance/Mute added, Remote control mode added
		Manager: the programmer name of the Engines is shown with linebreaks
		SoundFX 2.0: corrected the max. number of samples in Moduleinfo
		SoundMon/Soundmon 2.2: The number of Steps and the current position
		  is shown in Moduleinfo and EMPYGui. (Steffen Medrow),
		  Both Players work now again with Chipram Amplifier

		2.10.97
		Eagleplayer:
			- unreg. Version crashed when started from Shell (oops)
			- when using timer.device mode (default) crashes might happen, 
			  especially when using a certain SASG system instabilizer 
			  utility
			- 8 Bit Amplifier, 14 Bit Amplifier: the filter setting will no
			  longer be ignored when starting to play

		29.9.97
		Moduleinfo/Samplesaver: eventually appearing Mungwall-Hits 
		 removed (harmless ones)

		24.9.97
		Toccata-Amplifier: bigger buffer, for better sound in Surround mode
		 and less needed CPU power

		16.9.97
		Fastramplayer/Chipramplayer:  the filter setting will no longer
		 be ignored when starting to play

		FFT-Analyzer: FFT Routine about 10% faster
		Eagleplayer: crash on quitting Toccata-Amplifiers fixed in case Toccata-Amplifier
		             still played
		Playerloader: Activision Pro Check rework, makes Eagleplayer start to
		              play modules much faster

		13.9.97
		THX Player rewritten, supports now THX 2 modules, is able to calculate
		the playtime and shows the sample names

		10.9.97
		engl. Main.guide: problems page translated to english (oops!)
		Datatype Player: crash in conjunction with Fastram Amplifier fixed

		8.9.97
		FasttrackerII: doesn`t crash anymore when trying to play non existent
		               patterns
 
 V2.00  (see @{"here" link "EP2Betas"} for EP2.0 Beta changes list)

	- main program almost completely rewritten
        - Kick2.0+, 68020+
        - renamed the "Userprograms" to @{"Engines" alink "EP_Engine.Guide/Die Engines"}.
        - changed to way Eagleplayer`s directories are arranged, the config
          file is no longer written to envarc: & env: and remains in the
          directory where Eagleplayer is situated
        - Eagleplayer is now able to utilize Tooltypes and Shell-Arguments
        - Eagleplayer completely graphic board compatible (some Engines offer direct
          CGFX/P96 and Picture datatype V43 support).
        - EP offers now @{"Amplifier" alink "EP_Engine.guide/AIntroduction"} for hardware
          independend playback including drivers for Soundboards
        - Eagleplayer`s main interface is no longer static (moved into several engines)
          and can be exchanged (at the moment 3 different main interfaces offered)
        - Pulldown menus are now font sensitive. For the engines there is now an own
          menu, partially with submenus.
        - new online help, now using AmigaGuide. The online help is available for
          all gadgets and menus of the main windows, all players and engines
          in Manager and some other engines
        - Eagleplayer is largely localized. The Catalog files have been splitted
          to decrease memory usage.
        - A separate font can be chosen for the modules directory.
        - Playerwindow has been removed and replaced by Manager
        - The Textrequester now uses Reqtools.Library.
        - The Dirmemsize-function has been removed, the memory for the
          modules menu is allocated dynamically
        - The @{"Eject Engines" Alink "EP_Main.Guide/EjectEngines"}-Function has been
          rewritten to work safer. Furthermore the positions of the Engine`s windows
          will be remembered automatically.
        - Libraries are loaded upon demand (XFD, Reqtools)
        - Eagleplayer supports Screennotify.library, (@{"see note" alink "EP_Main.guide/Problems"})
        - the following Engines are new:
          * @{"Bifatgui" alink "EP_Engine.guide/Bifatgui"}
            The standard - user interface. Design by Timm "Captain Bifat" Müller.
            Features a sizeable window (invisible sizing button in lower right corner)
            with selectable background picture and scroller font,
            custom gadgets (a la MUI) in the title bar (@{"Iconify" ALINK "EP_Main.Guide/Iconify"}, @{"PubScreenjump" ALINK "EP_Main.Guide/PubScreenJump"}
            and @{"Filter" ALink "EP_Main.Guide/Filter"})
          * @{"Eagleplayer1.x-Gui" ALINK "EP_Engine.Guide/Eagleplayer1.x-Gui"}
            The old user interface of the 1.x Versions of Eagleplayer, for those
            people who wanted to keep the old look
          * @{"14-Bit Amplifier" aLink "EP_Engine.Guide/14-Bit Amplifier"}
          * @{"8-Bit Amplifier" aLink "EP_Engine.Guide/8-Bit Amplifier"}
          * @{"Amplifiermanager" ALINK "EP_Engine.Guide/Amplifiermanager"}
            (Handling of the  Amplifiers (8Bit, 14Bit, FastRam, Chipram, Toccata))
          * @{"FFT-Analyzer" ALINK "EP_Engine.Guide/FFT-Analyzer"}
            Shows the frequency spectrum of the replayed sounds in the range
            from 0-24 kHz (or 0-8,0-16) using a @{b}extremely high optimized@{ub}
            Fast Fourier Transform algorithm, on `040/`060 the fastest existing
            FFT Analyzer. The @{"FFTA" ALINK "EP_Engine.Guide/FFT Analyzer"} offers
            around 20 display modes.
	        !!! Extra: includes direct CyberGraphX&Picasso96 support, in
	        multicolor & 3D !!!
          * @{"Playerloader" ALINK "EP_Engine.Guide/Playerloader"}
		    Maybe the most important Engine: Upon starting Eagleplayer
		    does not need to load all players anymore (or rely on the
		    specific prefixes of loaded files)
		    @{"Playerloader" Alink "EP_Engine.Guide/Playerloader"} analyzes the type of loaded modules and then
		    loads the needed replay. You are no longer forced to name
		    your modules according to their formats.
          * @{"Eagleexotic" Alink "EP_Engine.Guide/Eagleexotic"}
		    An interface to ExoticRipper to rip modules from files
		    (e.g. memorydumps) or executables (e.g. Demos) Those
		    will be depacked before ripping.
          * @{"Extractor" ALInk "EP_Engine.Guide/Extractor"}
            Maybe the best Archiver support you might have seen,
            Extractor supports LZX, LHA, ZIP, HA, LHArc, Shrink,
            RAR and Zoo. It is @{b}able to handle Archives like
            normal directories@{ub}.
            To speed up the Archive scanning it is possible to
            save a fastdir file. (.epdir)
            The path`s of the (De)Archivers can be set up using
            a comfortable preference window.
            Locale.library support
          * @{"Manager" ALink "EP_Engine.Guide/Manager"}
            Manager is the successor of the Playerwindow. It
            is font sensitive, has got a sizeable window
            and able to show a backdrop picture of your choice.
            It displays informations to both players and engines.
            Locale.library support
          * @{"Moduleinfo" ALink "EP_Engine.Guide/Moduleinfo"}
            The new moduleinfo replaces the old one and offers now
            several new features: custom fonts and backdrop,
            localized, keyboard support.
            Now it is possible to play samples shown in the list
            by a simple double click.
          * @{"Samplesaver" ALink "EP_Engine.Guide/Samplesaver"}
            Samplesaver was written to make you able ripping the
            chosen instruments from the modules and save them
            in one of the offered formats.
            Locale.library support
          * @{"Formatloader" ALink "EP_Engine.Guide/Formatloader"}
            Formatloader is the engine which makes it possible
            playing files like Raw Samples or CDDA Tracks.
            Locale.library support
          * @{"Noiseconverter" ALink "EP_Engine.Guide/Noiseconverter"}
            A little utility to convert loaded modules (like
            crypted Protracker mods) into other formats Eagleplayer
            has got a player for.
          - Dirlistviewer got some cosmetic changes (better keyboard support)
          - many new replayers (e.g. @{"THX" alink "EP_Player.guide/THX"}, @{"FastTracker II" alink "EP_Player.guide/Fasttracker II"}, @{"Tim Follin" alink "EP_Player.guide/Follinplayer II"})
            
          - the following players use the Amplifier system:
            * all internal @{"Protracker" ALink "EP_Player.Guide/ProTracker"}-Clones
            * @{"ADPCM" ALink "EP_Player.Guide/ADPCM"}
            * @{"AIFF" ALink "EP_Player.Guide/AIFF"}
            * @{"Art of Noise" ALink "EP_Player.Guide/Art of Noise"}
            * @{"Audio Sculpture" ALINK "EP_Player.Guide/Audio Sculpture"}
            * @{"Chiptracker" ALink "EP_Player.Guide/Chiptracker"}
            * @{"Datatype" ALink "EP_Player.Guide/Datatype"}
            * @{"David Whittaker" ALink "EP_Player.Guide/David Whittaker"}
            * @{"Deltamusic 1.0" ALink "EP_Player.Guide/Deltamusic 1.0"}
            * @{"Deltamusic 2.0" ALink "EP_Player.Guide/Deltamusic 2.0"}
            * @{"Digital Mugician" ALink "EP_Player.Guide/Digital Mugician"}
            * @{"DSS" ALink "EP_Player.Guide/DSS"}
            * @{"EMS" ALink "EP_Player.Guide/EMS"}
            * @{"FastTracker II" ALink "EP_Player.Guide/FastTracker II"}
            * @{"FutureComposer 1.3" ALink "EP_Player.Guide/FutureComposer"}
            * @{"FutureComposer 1.4" ALink "EP_Player.Guide/FutureComposer"}
            * @{"Fred" ALink "EP_Player.Guide/Fred"}
            * @{"Hippel" ALink "EP_Player.Guide/Hippel"}
            * @{"Hippel-COSO" ALink "EP_Player.Guide/Hippel-COSO"}
            * @{"In Stereo 1.0" ALink "EP_Player.Guide/In Stereo"}
            * @{"In Stereo 1.0" ALink "EP_Player.Guide/In Stereo 2.0"}
            * @{"Jamcracker" ALink "EP_Player.Guide/JamCracker"}
            * @{"Jason Page" ALink "EP_Player.Guide/Jason Page"}
            * @{"MED" ALink "EP_Player.Guide/MED"}
            * @{"M.O.N." ALink "EP_Player.Guide/M.O.N."}
            * @{"Musik Assembler" ALink "EP_Player.Guide/Music Assembler"}
            * @{"PS3M (Multitracker/Taketracker/FastTracker/Screamtracker/Startrekker8)" ALink "EP_Player.Guide/PS3M"}
            * @{"Protracker4" ALink "EP_Player.Guide/Protracker4"}
            * @{"Pumatracker 1.0" ALink "EP_Player.Guide/Pumatracker 1.0"}
            * @{"Oktalyzer" ALink "EP_Player.Guide/Oktalyzer"}
            * @{"Quadracomposer" ALink "EP_Player.Guide/IFF-EMOD"}
            * @{"Sidmon 1.0" ALink "EP_Player.Guide/Sidmon 1.0"}
            * @{"Sidmon 2.0" Alink "EP_Player.Guide/Sidmon 2.0"}
            * @{"Synth 4.0" ALink "EP_Player.Guide/In Stereo"}
            * @{"Sonic Arranger" ALink "EP_Player.Guide/SonicArranger"}
            * @{"SoundMon" ALink "EP_Player.Guide/SoundMon"}
            * @{"Soundtracker 2.6" ALink "EP_Player.Guide/Soundtracker 2.6"}
            * @{"Soundtracker Pro II" ALink "EP_Player.Guide/Soundtracker Pro II"}
            * @{"Startrekker" ALINK "EP_Player.Guide/Startrekker"}
            * @{"TFMX 1.5" ALink "EP_Player.Guide/TFMX"}
            * @{"THX" ALink "EP_Player.Guide/THX"}
            * @{"Tim Follin II" ALink "EP_Player.Guide/Tim Follin II"}
            * @{"Vectordean" ALink "EP_Player.Guide/Vectordean"}

            * ... and many more


V1.54     - added a Function to make pathhandling much easier so that it 
            automatically finds its program directory even when Eagleplayer
            was started from another directory. Very useful when using the
            supplied directoryopus arexx scripts.
          - Moduleprotector and Propacker 1.0 (Static Bytes) are now
            Eagleplayer-internal and support now Patternscroller etc.
          - 2 completely new TFMX replays for TFMX Pro and 7V included
            offering Moduleinfo, optimal Scope support, even !! Pattern-
            scroller
          - improved external Program Interface especially to match
            ExoticRipper 3.0 and removed a little bug which caused EP
            to forget to free some bytes
          - Soundtracker and Protracker songloaders rewritten, Eagleplayer
            tries now to load from the current Instruments directory before
            asking for the sampledisks. That means you can now copy all
            your Soundtracker songs to Harddisk, the samples into another
            dir and don`t have to assign all those "ST-01:" .. "ST-xx:" any
            more
          - Moduleinfo was recoded and countains now a completely font 
            sensitive gui and is free sizeable. And it got now much
            faster displaying it`s informations when switching to another
            module
          - In the replays "Digital Mugician" and "SidMON 1.0" some 
            strange noises which appeared sometimes have been removed
          - by a little mistake every time a Protracker module was removed
            from memory the screen flashed up. Fixed
          Release: 29.12.1994 on the Party IV in Herning

          Release 1.54b:
          - added new MED/OctaMED replays now with all features offered by
            the usual trackers, Patternscroll, Moduleinfo, Sampleinfo, 
            Annotation, Patternswitching, Fast Forward etc.
          - Jamcracker completely rewritten on a request by Marley/Infect
            now with Patternscroll, Moduleinfo, Patternswitching and even
            Playtime calculation
          - added 3 new display modes in Moduleinfo, now it can show the
            current playtime/remaining playtime (if possible) or system
            time instead of the track number
          - the P3SM and Instereo2 replays didn`t run on 68000 machines
            since I forgot to remove the "020 ODD Data" flag in my 
            assembler, sorry

          Release 1.54c:
          - added percent display mode in Moduleinfo, works with calculated
            playtime if possible or the patternposition otherwise
          - Quadrascope rewritten, now with adjustable size and lots of
            new display modes
          - added XFDmaster.library decrunching by options. BUT BE CAREFUL !
            BE SURE TO HAVE REMOVED THOSE "XFD_FIMP_LHLIB_XPK.Slave" and 
            "XFD_ATN!_LHLib_XPK.Slave", they`re corrupt. Don`t complain
            about Enforcer Hits and Crashes otherwise when enabling the
            "XFD-Loadseg" option. You have been warned!

          Release 1.54d:
          - Levelgraph and Levelgraph2 put together and they are now only one
            program with 2 different gfx (r.V.) 
          - Userprogram "Time" has got the same height as the Eagleplayer
            main window
          - "The Player 6.1A", "Amos Music Bank", "FC-M Packer", "Fuzzac
            Packer", "Heatseeker MC 1.0" and  "TrackerPacker 1" added
          - added inverted Mode for Patternscroller
          - added Option in "Moduleinfo" for using the System Default Font

V1.53     - Bug in "The Player 4.x" removed causing Crashes on 68000 Machines
          - the same with Promizer 2
          - Duration calculator rewritten handling some special undocumented
            features of Protracker, even modules like "MOD.A shade in Waiting"
            are handled correctly.
          - completely new Fastram Replayer for the internal Trackers using
            only 1 kByte of Chip memory and beeing as fast as the old one
          - a little bug in the random routine caused sometimes Enforcer
            Hits (Byte reads)
          - the Eagleplayer is now able to play Screamtracker3, Multitracker
            and Fast/Taketracker modules including Analyzer/Patternscroller
            support, Moduleinfo, Songend and a really big preference
          - Moduleinfo/Patternscroll and Space-Scope+ have been ported to 
            Kick1.3. For their use is the Gadtools13.library required.(only
            Kick1.3) This library is not included since I don`t know if it
            is allowed to distribute this library freely.
          - Modules packed with Stonecracker 4.04 can now be loaded
          - Hardlink support added for Directory in Pulldown menu
          - Support for Dircaching using Reqtools.library added
          - free size Patternscrollers added supporting up to 16/32 Voices,
            Protracker like "Blankzero" Option added

          Due to a little mistake I forgot to remove the "ß"-sign but don`t
          care, it`s the full version. The "non beta" release (Internet)
          countains an improved Eureka-Packer player, a 68000 fixed
          Vectordean replay and complete Fasttracker/Taketracker replays
          including Patternscroller and Moduleinfo support. The speed
          Extension of Protracker has been removed due to several problems
          with Modules using extreme settings. If there should happen
          problems with modules like "face another day" (by Heatbeat/Virtual
          Dreams) you should use the "Fix BPM" feature of the Noiseconverter.

          Releasedates: 09/24 October 1994 


V1.52b    Some little bugs in the Userprograms were removed, Trackerpacker
          3.0 was added and in the duration calc we added a check which
          handles an endless loop using Patternrepeat. Ehhm... We
          forgot to close the Crm.library, sorry. The XANN-Packer replayer
          has been improved. The randomplay routine has been rewritten and
          should offer better results. We added an old Kefrens format called
          "Mellicapacker".
          !!! Now 100 Formats are supported at this time. More than any
          other player !!!
          Release: End of June 1994


V1.52     First a new Timingroutine was added working independend from the
          Raster beam. Result: No Problems using an A4000 in all resolutions
          using Modules of the internal Trackers. Next some little Bugs in
          the Userprograms were killed (they did not free the Memory 
          completely). Some new internal players were added. These are
          "Noisepacker 2.x", "Noisepacker 3.x", "Eureka Packer", "The Player
          V5.0A,6.0A".
          Again a world`s first release ! As the first Soundplayer the
          Eagleplayer has got a real Patternscroll function. Works with
          all internal Trackers, Soundtracker 2.6/Icetracker, IFF-EMOD
          (Quadracomposer), Sonic Arranger and Oktalyzer. (4-8 Voices !!)
          The Directoy to Menu function has been improved and shows now
          much more than 500 Entries on a simple Hires Overscan Screen
          (724*283 Pixel).
          Furthermore we added a Protracker "Fastram" Replay which loads
          the modules into fast memory and allocates only the chip memory to
          buffer the current samples in. Using this method it is e.g possible
          to play a 2MB Module on a simple A2000 if there is enough fast 
          memory. Cool eh ?
          Moduleinfo is now ready and is able to show lots of informations
          about the current module and there are lots of replayers which
          support moduleinfo.
          Quadrascope offers now 4 different modes and works together with
          the "Mastervolume" function of the Eagleplayer. Space Scope was
          bettered again and we added a sizeable version.
          The TFMX 7V replayer works now on A4000 and supports the modules
          of Turrican III.
          We added a function to calculate the Duration of Protracker, Sonic
          Arranger and Octalyzermodules. ACCURATE TO 1 SECOND !!
          The Protracker one supports all Protracker commands including
          Speed, BPM, Patternbreak, Patterndelay, Patternrepeat etc.
          For fun we added some Userprogs using the Palette sharing
          functions of OS3.0. (16 Colors Screen required)
          For the Crackers ! We added some new protection routines !
          Have fun.
          Who is able to crack the Eagleplayer 100% gets a registration
          for free.

V1.51     QUICK UPDATE
	  A simple Error was removed which caused the Eagleplayer at A4000/40
          machines to crash in Copyback Mode. (We removed this bug some time
          ago but it seems that there was a little trouble with the sourcecode,
          sorry.) We added the external Replayer "Aprosys". The next change
          was done in the Installationfile to install the Libraries correctly.
          (DON`T FORGET TO START THE POWERPACKER PATCHER BEFORE INSTALLING THE
          EAGLEPLAYER !!) Another Userprogram called "Space Scope" was added
          but it uses a lot of CPU-time on not accellerated machines.
          In the Noiseconverter Utility the loaders for Promizer 2.0 and
          Mexx-Packer were added. The Mexx-Packer is now an intern Replayer.
	  The randomplay routine was rewritten. Some little bugs within the
	  Show Dirnames Function, Voice control and some Error Statements
	  were removed.


V1.50     The Eagleplayer was rebuilt in lots of intern routines. In Main- and
	  Playerwindow shortcuts were added. The gadgets of the Playerwindow
	  finally look better. The intern Sound/Protrackercheckroutines were
	  changed one time more. The Songendroutine works better now. Some
	  bugs in the Soundtrackerplayroutines were removed. (e.g. a Enforcer-
	  Hit of the original Protrackerroutine) 13 internal replayers were 
	  added by building in a converter routine which converts the patterns
	  back to Protracker which replays these modules with the original
	  playroutine - we think the best way, original sound, less playroutine
	  bugs and as less as possible memory wasted by the replays. The load
	  Dir routine was rewritten and works better now. If the private dirmem
	  is full it doesn`t crash anymore. (size can now be set directly)
	  It overtakes now as much entries as fit into the current size. A
	  new feature is the possibility to select subdirectories and parent
	  dirs so that the filerequester is not needed therefore. Using 
	  Appwindow it is allowed to use Icons from different directories or
	  volumes. Adding an external replayer you may use the multiselect
	  feature of the filerequesters now. Another very new feature is that
	  the external replayers may be loaded when theyr`e really needed, not
	  earlier and may be ejected when the module is thrown out, saves a lot
	  of memory.
	  The Eagleplayer may be controlled by extern programs (Noiseconverter,
	  Exotic Ripper) partially.
	  Registered Users may use the "load before" feature which makes loading
	  the next module suddently when a module was loaded. So it is possible
	  to start this module directly after the last one without a break. Very
	  useful for megamixes like "RAF Megamix II", "LSD-Total Kaos" or "Max
	  Mix"(by Flash ??).
	  Not the Hotkey function works better. The default Hotkey now is
	  "Ctrl Alt E". Now the Style guide compatibility is better used in
	  case of commodity handling. (Hide Command in Pulldown Menu, doesn`t
	  quit on Closewindow if not set in the preferences)
	  New is the powerful Save-Mode. You may choose between Normal and
	  Automaticsave. The modules may be packed now. You may choose
	  Samplemode (NEW NEW: Powerpacker Samplemode © DEFECT with wow results)
	  and Protected. You may set an option to automatically protect the
	  module against deleting and writing. The XPK Packmode may be chosen
	  directly. The full Crunchmania Support was added (using the CRM
	  library) including loading and saving all formats. Whilst packing
	  a status display shows how far the packing progress is.
	  The actual Public Screen to open the Eagleplayer on may be entered
	  directly in the main window.
	  Auto Password and Quit Eagle were added.
	  Now the Eagleplayer works correctly together with "RTPatch".
	  Eagleplayer will scroll when the Diskfont.library is not found.
	  Now we added a "warning menu". You may choose if e.g. a warning
	  requester is to appear if a loaded module hasn`t got the right size
	  or is corrupted.
	  Almost all extern replayer were rebuild to the new Eagleplayer
	  Standard and won`t work with the Delitracker anymore. Music Maker
	  module may be packed now. From this version on the english doc is
	  available - as you see. An error in the load config routine was fixed
	  occuring on machines with 32 bit Ram.
	  A new submenu was added: "Modules-Directory". There you may change
	  the prefs for the Modules-Pulldown Menus. The OS2.0 notify function
	  was added for better directory refreshing.
	  You may choose between 3 different filerequesters and a command line
	  input. The Eagleplayer doesn`t need any external library to start.
	  Userprograms may be quitted now while the Eagleplayer is running.
	  Now the number of Userprograms is limited up to 32. A list controlling
	  and generating unit is now available as userprogram offering several
	  additional features for CD-Player like programming.
	  Some Errors in the control port for the Userprograms were removed
	  so that the HIFI-System won`t crash when it is situated in the
	  32 Bit Ram.

V1.40     Now the Eagleplayer supports an own fastdir called ".EPDIR" this
	  is a simple method for loading the directory within a very short
	  time. Furthermore the function "SaveT" was build in making it
	  possible to load packed modules with almost all soundsystems.
	  The Eagleplayer has got an own hotkey function. Except the hotkey
	  all other functions are only for registered users.
	  The following replayers were added: LME, MTH, the Player V5.0,
	  IFF-SMUS, IFF-8SVX, Music-Maker 4+8, Rob Hubbard and Soundcontrol.
	  The self modifying replayers use for rebuilding their playroutines
	  the intern routines "EPG_ModuleChange" and "EPG_Modulerestore".
	  The routines "EPG_Hexdez" and "EPG_TypeText" were added as well.
	  Another option added is "Quit Surface". Here you may quit the
	  Eagleplayer by closing one of the Userprograms (surface). An error
	  loading the config (APPICON) was removed. A bug of the volvoice
	  routine has been removed.
	  Release Date: September-20-1993

V1.29b    A fake version not coming from us. This is a Powerpacked and then
	  depacked Eagleplayer. Because modifying the code while depacking
	  the player crashes at any time it wants. Out of this all version
	  numbers in the file were changed.

V1.11     The first version for registered users using the keyfile. Registered
	  users may use now the save function, the help function and the other
	  userprograms. 3 new replayers were added, Player V5.0A,Syntracker and
	  Major Tom`s Player. Within the replayers SIDMon II, Actioamics,
	  Noisepacker, Prorunner V1.0/V2.0, Synth&Instereo errors were removed.
	  The Prorunner x.x was renamed to his real name, Noiserunner. Almost
	  all players changed from V1.11 on won`t run with an older Eagleplayer
	  or Delitracker. The reason is the new volvoice routine offering
	  the possibility changine the volume of each voice separately.
	  The Program-Mode got the functions Randomsong, AutoSubSong and
	  LoadAlways. All new functions will only be available for registered 
	  users.
	  The configuration of the userprograms was changed. A big bug of the
	  intuition.library will be avoided. The bug happened when no User-
	  program was loaded. Then the pulldownmenu "special->Userprograms"
	  had got only the Item "Add userprg". Normally a second IText-
	  Structure was given drawing a "~~~~~~~~"-line under the item above.
	  This one won`t be drawed but trashing the memory. The number of
	  the modules in the menu to the bottom depends now on the screen`s
	  height. The priorites of the Userprograms will be set correct now.


V1.10     Now is it possible loading and saving of an ASCII-configuration file.
	  An Arexx-port was build with a very complex instruction set. Example
	  scripts for installing using directory opus are supplied.
	  The Eagleplayer is a commodity now. A pubscreen support is also
	  build in. Additionally the Eagleplayer is able to load fonts but only
	  8*8 and non proportional ones. The Iconify mode was finished as
	  well. Now "App Item" and "App Icon" are possible. An online Help
	  is available for registered users in the case that the file
	  "Eagleplayer.help" is found. The Tags "EP_Date" and "EP_Check3" were
	  implememted. Now unpacked FTM and Octalyzer 8 voices modules can be
	  loaded into fastmemory. The EPG_Globals were expanded (EPG_File-
	  request, EPG_TextRequest, EPG_FindTag, some Librarybases and
	  important data areas.
	  Attention: The Eagleplayer 1.0 doesn`t test the EP_Playerversion !!!
	  The Eagleplayer-Status-Structure was removed because all datas are
	  now defined within the EPG_Globals. A Helpfile structure and a
	  gadget structure for the textrequester are now defined in the
	  Include-file. The Userprogramport was expanded and the message class
	  "Command" implememted- It`s now possible creating new surfaces and
	  run the original Eagleplayer in background. An Example for this new
	  possibilities is the Userprogram "NoiseEagle", a simple Noiseplayer
	  like gag.
	  In the Replayers Actionamics, Sidmon II, Player 4.0a/4.0b/4.1a,
	  Propacker, Oktalyzer bugs were removed. The routine to find the 
	  module author was much bettered and may be used by extern replayers.
	  A stupid bug in the SetSpeed Routine was removed (false parameter
	  handed over. The output of the supported functions in the player
	  window now works fine. Some time ago the Userprograms chashed while
	  leaving the player, this shouldn`t happen anymore. Some bugs of
	  the Loadmodule routine and Change Voice Routine were removed. The
	  "TAG_SKIP" is supported now. The hippel replay plays modules where
	  the init bit isn`t set. A bug in the Jamcracker player was removed.
	  The promizer 4.0 and Chaos Engine players were added. The check-
	  routines for intern Soundtrackers were updated.
	  The error-messages in the include file were renamed for 
	  compatibility purposes. A resource symbol file to disassemble
	  Eagleplayers is supplied.
	  Release Date: July-10-93 on the Sun'n'Fun Party Hellental

V1.01     Some Bugs in the Load routine and the OpenWindow function were
	  removed. The globals got the function "DTG_WaitaudioDMA" so that
	  the Eagleplayer got Delitracker 1.37 compatible. The programming
	  guides for coding replayers were expanded. The Eagleplayer was
	  enforcer-tested for the first time and - we found some bugs we 
	  did not know until this time.
	  The intern Startrekker checkroutines have been changed and the
	  Startrekker player shouldn`t crash anymore. To the Eagleplayer
	  package now belong additionally the  Promizer 0.1 and Promizer 2.0.
	  Grouleff uses finally the EP-standard.
	  Almost all replayers were rewritten and Enforcer hits (ActionAmics,
	  SidmonII, P4xx-Tracker) were removed. Furthermore almost all
	  replayers find Songend !
	  Release Date: May-15-93

V1.0      First freely distributable demo version with a lot of bugs and
	  disabled functions. Furthermore the docs and coding instructions
	  (especially Userprogram-support) were not finished. The include
	  file wasn`t supported completely.
	  Release Date: April-24-93 on the DATALIVE in Dessau

@endnode

@node "EP2Betas" "Changes in the Eagleplayer 2.00 Beta phase"

  06.09.97 (Eagleplayer2.00 release)
   - last changes in Readme-File, History, added dansk catalogs

  03.09.97
   - fix in fadeout routine
   - Appwindow works again

  31.08.97
   - Sampleinfo for Tim Follin, SoundImage, Jesper Olsen, Scott Johnston
   - new DigitalMugician SubSong calculation

  25.08.97
   - Songname2comment/Songname2filename update
   - .cd/ct Engine/Main
   - MagneticFields Ripper
   - Jesper Olsen Check fix & playerloader

  24.08.97
   - SaveT extended, works for 2 Files now
   - internal Catalog extensions
   - Playerloader (ActivisionPro/SeanConran)
   - Installscript completed
   - SonicArranger/Soundmon/Soundmon2.2 Sampleinfo
   - SaveT-Nervrequester removed
   - Playerbatch/Playerloader THX/THX2
   - MagneticFields Converter
   - Noiseconverter update
   - Convert for ripped Modules (Noiseconverter<->Eagleripper/-exotic)

  15.08.97
   - Jesper Olsen Amplifier
   - Ripper include file

  12.08.97
   - MarkII recoded
   - Playfaster switches `Play` automatically on
   - Abort option for Dirjump and loadbefore
   - Dirjump possible for directories each with only one entry
   - Main/Engine.catalog
   - Startrekkerfix for korrupt NTFile (St_PlayMacro)
   - CD/CT Files created and put to EP:Developer/catalogs
   - Playerbatch extended
   - MarkII
   - Start subsong by Comment (Whittaker, Jesper Olsen) "SS:" or "SS="
   - Jesper Olsen (Playerloader auch)

  04.08.97
   - Archivesupport extended (for Pysion)
   - Playerbatch (*.MPG|*.MP3)
   - Exotic3.2 Textrequest + Filesize warning (Upload of Exotic3.2 to Aminet)
   - disabled DeleteAllEngines in Manager
   - Dirjump does only work in Random mode --> Randomplay automatically 
     switched on now
   - ActivisionPro Amplifier
   - Scott Johnston (Amplifier)
   - Grouleff (Amplifier)
   - JC.Brooke (Amplifier)
   - LME (Amplifier)
   - Gluemaster (Amplifier)
   - Playerbatch (Scott Johnston|SunTronic|MPEG)
   - Manager (Voices display)
   - Dirlistviewer
   - Pysion AddEntries
   - no AllocAudio at Initplayer when Initplayertag in Amplifierplayers is found

  02.08.97
   - Hardware access disabled when no Module is loaded (ClrVolumes,Filter ...)
   - Dirlistviewer (language)
   - 14Bit-AmplifierGui now accessible in EP1.54Gui by Pulldown-Menu
   - Playerbatch (MPEG,ADPCM forgotten)
   - Gui can be activated now using Commodities Exchange "Show", if
     accidentally disabled
   - Eagleplayer supports now all of Pysion`s list formats directly
   - Pysion releaseversion (cropped) with execute function
   - corrected Starterrors in CONWindow
   - no quit anymore if unable to open CIAB.resource

  5.6.97 (EP 2.00 B5 release)
  - added Timer.device as Timing alternative to CIA-B and VBlank to avoid problems
    with A1200`s and PCMCIA Harddisk/CDRom-Controllers and at serial data connects.

  31.05.97
  - AMComposer
  - extended Playerloader/Playerbatch
  - removed "Eject Players"/"Eject Engines" MenuItems
  - fixed Soundcontrol

  30.05.97
  - MPEGAPlayer at least works with EP

  26.5.97
  - FFT-Analyzer: able to show now the frequency range up to 16 kHz or 24 kHz erfolgen

  23.5.97
  - some small extensions and bugfixes in main program
  - 8 Bit Amplifier: sometimes strange noises occured when starting to play, fixed

  10.5.97
  - Playsample-function of Moduleinfo now works with Fastram Amplifier
    (swapped 2 lines in Eagleplayer`s Sourcecode..... 8-)

  5.5.97
  - PS3M fix in S3M Replay, disturbing noises in case the tracker saved wrong
    sample sizes removed
  - added working VSS Player to the release (oops!)

  4.5.97
  - again Oktalyzer rework, too short modules are now played as long as all patterns
    are o.k. and at least 1 playable, correct saved sample exists in the module

  1.5.97
  - FFT Analyzer doesn`t clear the display at "Pause" so that you have got more time
    to watch the 3d-Output if wanted

  20.4.97
  - Digibooster Replay now supports modules with unpacked Patterns
  - Patternscroll opaque sizing fix
  - added tips to Picasso96 in Engines.guide (deutsch and englisch)

  18.04.97
  - Digibooster Replay completed, including Moduleinfo, Sampleinfo,
    Patternscroll, Calcduration, Amplifier ...
  - improved Protracker4 Replay, better Calcduration routine, 8 Voices
    support now truly works..., furthermore added Songend function
    (sorry, I forgot)
  - Mark Cooksey Fix for MC.Grand_National, division by 0 bug in original 
    replay

 16.04.97
  - Moduleinfo bugfix in sampleinfo routine, sometimes following bytes of the
    sample names overwritten and some modules were played incorrectly because
    of that reason

 13.04.97 (EP 2.00 B4 release)
  - english EP_Engine.guide done
  - Formatloader Workaround for Gadtools Bug at background clear

 11.04.97
  - written RIFF Wave Samplesaver
  - fixed IFF Samplesaver
  - Playerloader fix for Digibooster
  - added Sampleinfo in Datatype Player

 05.04.97
  - Moduleinfo2, Workaround for Gadtools bug at background clear
  - FFT-Analyzer, Levelgraph, Levelmeter, Messagewindow, Patternscroll(++)
    Quadrascope, Spacescope+, Stereoscope, Time -> Date fixed
  - Manager Opaque Sizing Fix, Gadtools Background clear workaround

 03.04.97
  - implemented Protracker 4.0 Fileformat in own Player, 4 and 8 voices
    supported, Duration calc, Sampleinfo, Amplifier, VBL Flag support,
    simply everything included...
  - Soundtracker Pro fix in tempo calculation
  - PT4 included in Playerloader
  - Oktalyzer Fix for OK.Intro1, too short modules are accepted now by the
    replay as long as there is at least one intact remaining sample
  - Moduleinfo2 fix, left border overwritten when MCP`s NewGadtools
    hack was in use

 01.04.97
  - Moduleinfo 2.0: Fontrequester added, Opque Sizing Fix, Gadget background
    for textgadgets now always cleared, Workaround for Gadtools Bug in time
    display, Enforcer hit fix
  - Oktalyzer fix in Sampleinfo
  - AIFF Samplesaver added
  - AIFF Fix upon Start of playing, double start avoided

 30.03.97
  - fixed FFTScope 3D, new Palette, added to public Release
  - Quadrascope, Amplifiermanager Iconify fix

 14.01.97-28.03.97
  * Scumm in Playerbatch, Scumm Amplifier, PSA-Amplifier
  * big changes in Engine port
  * improved FindAuthor function
  * improved Dirlistviewer keyboard support 
  * Manager shows number of Players and Engines
  * Pumatracker rewritten
  * Benn Daglish fixed
  * new Engine: Noiseconverter
  * David Hanney Amplifier support

  * Jamcracker save
  * Engine Guide reworked
  * Formatloader + external loaders added
  * Sampleplay using Eagleplayer, Samples can be selected in @{"Moduleinfo" alink "EP_Engine.guide/Moduleinfo"}
    by double click, played and saved if wandted using @{"Samplesaver" alink "EP_Engine.guide/Samplesaver"} in one
    of the supported formats
  * new replayers: BFB,Magnetic,JasonPage
  * Some players updated
  * Jamcracker looks for a songname
  * Soundcontrol supportes now Amplifiers, furthermore some bugs in the
    original replay fixed
  * BFB Master Player and Formatloader


 10.01.97
  - Whittaker Fix for DWOld.Feud, added some fixes in 8 Bit and 14 Bit Amplifier
  - FFT Analyzer now works better with opaque sizing utilities (Opaquemove, MCX, MCP)

 09.01.97
  - 14 Bit Amplifier fix (in rare situations free memory overwritten)
    thanx to Michael Knoke for the tip

 08.01.97
  - improved 8SVX Player, works now better with samples saved by the MAESTRO program
    (slightly corrupt)

 07.01.97
  - Hippel COSO Fix for e.g. `HPC.Axis`, some hardware hacks were not removed in the
    replay
  - Fix in P60/P61 Player for P60 Modules containing the "P60A" ID string

 03.01.97
  - BifatGUI Buttons in the Title bar are now patched by MCP`s Sysihack
    to 3D Look
  - @{"Hippel" alink "EP_Player.guide/Hippel"} player uses Amplifier system
  - Crashproblem with @{"FFT Analyzer" alink "EP_Engine.guide/FFT Analyzer"} and Multicolor AGA-Modes at
    screens with less than 8 colours fixed.

 27.12.96
  - Deltamusic 1.0/2.0, MarkII, EMS, SoundFX (+PatternScroll) 1.3/2.0,
    and SoundMon 2.2 Amplifier adaption
  - Maxtrax works now
  - EP Filerequest fix
  - PlayAY added (Amplifier)
  - improved DirListViewer Double click

 22.12.96
  - adapted Tronic to Amplifier
  - Mark Cooksey fix
  - Playerloader: Musicline/Tronic/PSA
  - extended Playerdok
  - fixed subsongs for custom modules (Timemachine, JamesPond)
  - extended Playerbatch

 13.12.96
  - STP3 V2.0 replayer written and adapted

 11.12.96
  - Oktalyzer: when switching patterns back songend won`t be called
  - removed Digital Mugician II from "eagleplayers/", that task is
    now done by the normal Digital Mugician replay
  - Eagleplayer1x-GUI: Crunch/Decrunch-display implemented

 10.12.96
  - Playerloader did only work with Keyfile and SaveT: option "on"
  - Datatype Player will now only be used when no Eagleplayer native
    replay is found for the according sample format

 8.12.96
  - 14 Bit Amplifier is now able to play 16 Bit Samples directly in 14 Bit
    (AIFF, WAVE), when it won`t be found then the samples are downsampled to
    8 Bit
  - reworked AIFF
  - reworked IFF 8SVX
  - written RIFF WAVE player
  - Playerloder: RIFF WAVE, IFF 8SVX corrected
  - Bifatgui: GUIMenu works again

 7.12.96
  - improved Amplifiermanager and Moduleinfo, Positions of the windows sometimes
    at quitting forgotten

 2.12.96:
  - written new IFF 8SVX player, supports FibDelta compression and direct replaying from
    harddisk
  - adapted Gluemon, added Amplifier support for M.O.N. and MarkCooksey
  - improved SonicArranger

@endnode

@node "Danksagungen" "Greetings and Acknowledgements"

 @{u}greetings and acknowledgement@{uu}

Eagleplayer as our Main project is being developed now for years and got
a lot of support, help and tips by many people. When we now type a list
of names (unsorted) of people who we want to say a short "hello" then
please notice: the list is not complete at all and when we did not mention
you then it`s simply that we forgot you.

First we want to thank all our registered users who helped us very often
with ideas, bugreports and many, many modules.

Timm "Captain Bifat" Müller, Frank "Crazy Copper" Pagels,Jörg "M.U.D.U."
Krempien, Marley & Turbo / Infect, Frank Riffel & Peter Kunath,  Oliver
Borrmann (der 1. registrierte User), Manfred Jacobi, Michael Wesp,
Daniel Lars Reuß, Dirk Stötzer, Thomas Schwarz, Thomas Winischhofer,
Carsten Schlote, Mathias Praschel, Rainer Theuerkorn, Ron Birk,
Ronny "RoPa" Passenheim, Mathias "MAT" Uhlig, The Exterminators, 
Thomas Wenzel, Michael Jestram, Steffen Medrow, Alexis Nasr, Mike
Herrin, Michael Knoke & Stefan Sommerfeld, Alexander Kneer, Tik/Retire,
our Schwerin Crew (Insider, Animal, Latte, Mohr), Alexander Balow, 
Mr. Larmer & Don Adan / Wanted Team, Bastian Spiegel, Markus Stiebeling,
Jörn Plewka, Thorsten Hansen, Teijo Kinnunen, Christian Buchner, all
on #AmigaGER

The only special acknowledgement flies to Gregor "Bommel" Möller who
translated the EP_Main.guide to english, a very painful job. So,
hey you, READ IT !


Ok folx, that was it ! Have fun with Eagleplayer now and keep Amiga
as much alive as you can,

                                                Eagleeye & Buggs of DEFECT


@endnode
